Dec
16

Masons

Theme Week: The Fewer, The Better

Games by designer Leo Colovini tend to be more strategic and less chaotic when played with the fewest number of people listed on the box. (Some argue that his games are most fun when played with zero players, but we’ll ignore those sourpusses.) FAB has already reviewed Colovini’s Cartagena and Familienbande; this week, seven more games from Signor Colovini.

boardgame photo

Designer: Leo Colovini
Publisher: Rio Grande Games/Hans im Glück
Year Published: 2006
Price: $39.95
Playing Time: 45 minutes
Number of Players: 2 3 4
Age Range: Teen Family 8-up
Game Type: Card Strategy

Architects design with exacting detail to ensure that their creations (1) meet all the necessary safety guidelines, (2) look polished and beautiful, and (3) don’t fall down and crush anyone.

Builders in medieval times weren’t anywhere near as exacting, if Leo Colovini’s Masons is any guide. Sure, masons had plans, but they weren’t too fussy about where the walls were located. They threw the walls around the landscape left and right, and if they happened to encircle land and form a city, well, that was just happy circumstance.

Now you get to try your hand at masonry. The game board depicts an open landscape with water on two opposing borders and boundary lines slicing the land into three regions. The land is divided into 45 triangular plots, with 15 plots in each of the regions.

On a turn, you place a wall on the …
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December 16, 2006 | (8) Comments | Permalink

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