Dec
12
Corsari
Theme Week: The Fewer, The Better
Games by designer Leo Colovini tend to be more strategic and less chaotic when played with the fewest number of people listed on the box. (Some argue that his games are most fun when played with zero players, but we’ll ignore those sourpusses.) FAB has already reviewed Colovini’s Cartagena and Familienbande; this week, seven more games from Signor Colovini.
Designer: Leo Colovini
Publisher: Piatnik/Rio Grande Games
Year Published: 2003
Price: $11.95
Playing Time: 30 minutes
Number of Players:
2
3
4
Age Range:
8-up
Family
Teen
Game Type:
Set collection
Card
The essence of rummy—draw a card, form sets, discard a card—is so simple that it’s been used in dozens of different games, but the number of pirate rummy games is sure to be tiny, perhaps limited to only one: Leo Colovini’s Corsari.
Playing this card game is unlikely to make you feel like a pirate captain, but that’s your job in Corsari. You need to hire a good pirate crew, one better than every other captain in the game. Pirates come in ten different colors, and within each color the pirates are numbered 1-11 based on their role (first mate, lookout, etc.) on the ship.
Corsari is played over several rounds. To start each round, players are dealt 12 cards, then a tavern of 7-9 cards is dealt face-up in a column, and finally one card is revealed from the deck to start a discard stack. …
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